
Choose One of Eight Escape Rooms at Caesars Palace
Spend an hour in one themed escape room just off the Las Vegas Strip, choosing from eight storylines.
The Escape Game keeps eight rooms on the mall floor of the Forum Shops, the marble arcade that runs off Caesars Palace. A ticket covers one of them for an hour. The sets are built out in full: a carved stone doorway with roots pushing through it, a cell block with a maze bolted to the wall, a submarine cabin in teal and yellow. The door locks behind you, and the operator's own answer to whether you are really locked in is that you can step out any time you need to. Hints are unlimited and carry no penalty.


Games run 42.99 dollars a player, and the listing covers admission to one adventure. Booking on this listing closes two hours before the start time, and confirmation is instant. Walk-ins are welcome at the door, though the operator recommends reserving ahead to get the slot you want.
The Escape Game Las Vegas: 60-Minute Adventure at The Forum ShopsThe Escape Game Las Vegas · 60 minutes in the room · Up to eight players · Rated 4.99 from 537 reviewswww.viator.comEight Seats Close a Room, Except the One That Holds Twelve


Most games here run private, with only your own group inside. Others open up when the spots are not all taken, and the operator's FAQ puts shared games most often on weekends, holidays and its busiest stretches. Seven of the eight rooms cap at eight players. Playground caps at twelve while this listing stops selling at eight, which leaves four seats another group can book. A child of four or under comes along free and still takes up one of those places, and the operator asks for a call ahead of the reservation so the spot gets counted.
The Eight Rooms, and the One Named Hardest


The roster covers Ruins: Forbidden Treasure, Cosmic Crisis, Gold Rush, Playground, Timeliner: Train Through Time, The Heist, Prison Break and The Depths. The operator names Prison Break as one of its most difficult games. Playground is the outlier in shape as well as in size, a schoolroom with desks, a climbing frame and a tunnel wide enough to crawl through. Themes such as escaping a prison or stopping an attack can feel intense by the operator's own description, while the games carry no adult language and nothing gross.
An Hour of Game, and the Time Around It
The game itself runs sixty minutes. The operator asks you to arrive fifteen minutes early for check-in, and the listing adds another fifteen minutes afterwards for the debrief and photos. Plan for more than the seventy-five minutes the listing shows. Posted store hours at the Forum Shops run 8:00 AM to 11:00 PM most days and to midnight on Friday and Saturday, which puts a morning game on the table before the Strip heats up.
Who Gets Through the Door
Games are recommended for ages thirteen and up. Younger players are welcome, and a paying adult of eighteen or older has to play alongside anyone fourteen or under. Anyone under eighteen needs an adult to sign their waiver. Service animals are welcome and other pets stay home. Drinks come in when they are non-alcoholic and have a lid. On wheelchair access the two sources part ways: the listing marks the product wheelchair accessible, while the operator's FAQ asks you to call so staff can pick a room that suits your team.
The store sits at 3500 Las Vegas Boulevard South, suite M-9, on the Forum Shops floor at Caesars Palace, and the listing’s meeting-point note places the door across from The Cheesecake Factory. The mall keeps no garage of its own and shares the covered structure beside Caesars Palace. Self-parking there runs 25 dollars a day for a non-member, and valet runs 50. The first three hours come free only with a Nevada driver’s licence, and event nights are excluded from that. The listing offers a taxi, a rideshare or a walk as the alternatives, and the operator recommends the casino garage. Refunds run on two clocks: this listing returns the full fare up to twenty-four hours ahead, and the operator’s own FAQ sets forty-eight hours for a cancellation with four hours as the last moment to reschedule. Cancelling by the forty-eight-hour mark satisfies both. Carmines and the Celebrity Food Hall sit along the same marble arcade, close enough that a team can argue about the last puzzle over dinner.
